I had to cancel because the server was lagging too much (damage not registering for 1-2 seconds, explosions often not working correctly, certain sounds not happening, text chat messages taking forever to display to people, voice chat being choppy to the point of being incomprehensible). I was hoping the server would get better, but after 1.5 hours of it being like this (and 2 resets) I don't think that will be the case. It doesn't seem like the event would be particularly fun given the current state of the server (and I don't want anyone trying to dredge through this just to try to get a key), so I think it would be best to possibly reschedule.
I'll be trying to reschedule for sometime in the future: I could either do one sooner or wait until Christmas and do something larger; I'll be traveling soon, though, so that means "sooner" won't be until early August most likely. Let me know if one would be preferable. When I redo this I'll be starting at key #1 again. And hopefully the server won't completely derp out.
To try to make it up for people who were expecting this event: if you left a post in this thread before I made this edit and haven't gotten a key from me, send me a message on Steam or the forum and I'll give you a key.On a less friendly note: Art of War (the server provider) sucks ass and has no idea how to keep a TF2 server running properly. Seriously, no idea why we even deal with these morons given how damn incompetent they've shown themselves to be over the past few months. If anyone asks you about game server providers, be sure to tell them to
NEVER go with Art of War.
(Outdated) Info:
Quote
So I am posting some more official, easy-to-read info for this event:
Event: (40) Key Give-away
Date: Saturday, June 15th
Time: 10 AM - 10 PM (USA Eastern Standard Time)
Location: UA 24/7 Mario Kart server
How it works: At unknown times throughout the 12-hour time period I will generate a random number between 1 and the number of people on red team plus the number on blue team. This player number on the scoreboard will receive a key. This will continue until I run out of keys.
Proof: For those who think I might be joking, here's a link to my Steam backpack... http://steamcommunity.com/id/nurotasama/inventory#440
BONUS 1: If this thread gets posts from at least 20 different people before the event, the total number of keys given out will double to 80.
BONUS 2: [Requirements listed if BONUS 1 is met.]
Original Post:
QuoteMy birthday is next month and I'd like to do something for it. I don't really like receiving gifts, nor do I think it's really appropriate for me to do so -- being born isn't a reason for me to be given things. Rather, I really would like my existence to at least create some sort of a net positive.
So for my birthday this year, on Saturday June 15, for people who are actively on the UA TF2 24/7 MK server at the time on that day, I will be randomly giving away (at least) 40 random TF2 keys to random people at random times... randomly. And that's as many as four tens!
Now, the problem is in determining how to randomly decide who gets a key. I am thinking of just using a pseudo-random number generator to... well, create a set of pseudo random numbers! I'd be keeping them to myself, but one would determine the time of the individual key give-away and the next one would determine the player # on the scoreboard who gets the key.
Do people have any other ideas of how to randomly assign keys without it being unfair?
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by not giving them to popo, that's one.
Oh, and if people show enough interest in this I'll consider upping that to 80. So post if you're interested!
Hmm... very interesting.
Quote from: Nuro;9195Oh, and if people show enough interest in this I'll consider upping that to 80. So post if you're interested!
Holy crap Nuro! did you rob a bank or something? jk
http://www.quickmeme.com/meme/3uf4cd/
dammit i wish i coulda saw thiscause i would hed a couple people i know put into this.
Sorry, not really too sure what you meant by that.
* is pretty terrible at interpretting more abstract phrases like "put into this" * X3
So you will be basing it on the amount of points each player would have at the random time?
I wonder how it will turn out when we get to that point.
Sounds fun, I'm in. 80 though? That means I'm pretty much guaranteed a few if this hits 20.
Quote from: leviathan;9220So you will be basing it on the amount of points each player would have at the random time?
At the time of each key giveout I'll be using Wolfram Alpha to get a random number. I will then go from top scoring player to bottom, and whoever is the
nth highest scoring player at the time gets a key. It's just to ensure unbiased statistical randomness.
Quote from: royce212;9233Sounds fun, I'm in. 80 though? That means I'm pretty much guaranteed a few if this hits 20.
If this thread gets posts by 20 different people then, yes, there will be 80 keys total. I can easily add another 40 keys to my inventory as soon as that is the case.
reaal interesting.
If I can get the map working, I'd be in.
Soda, try deleting all your mariokart_dm_summer_beta1b named maps, then re download. Make sure you get them all, I had the map in 3 different places. also delete ones with bsp.bz2 on them or zip. I was able to re download it after that. I never got that engine error, could you post that error?
I like it
We are a legion
--- Update ---
I say yes 1million times
We are a legion
Quote from: static2601;9256Soda, try deleting all your mariokart_dm_summer_beta1b named maps, then re download. Make sure you get them all, I had the map in 3 different places. also delete ones with bsp.bz2 on them or zip. I was able to re download it after that. I never got that engine error, could you post that error?
I moved the entire Steam directory back to my Program Files and it works properly. I think the reason it ran out of space is because I buried it under 4 folders. Thanks anyway
I am still going to be doing this if anyone was wondering. Just might be a few mins late. :p
--- Update ---
Going to have to cancel and reschedule because Art of War has no idea how to keep a server running and can go suck so many bags of dicks.
Whats the problem now?
What I said in the first post:
Quotedamage not registering for 1-2 seconds, explosions often not working correctly, certain sounds not happening, text chat messages taking forever to display to people, voice chat being choppy to the point of being incomprehensible
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The server's control panel was also taking forever to load according to Tetra.
sorry that it didn't work out. it sounded amazing. definitely let me know when it will be again and I'll try to bring a few friends to fill out the server.
Quote from: Nuro;9461What I said in the first post:
The server's control panel was also taking forever to load according to Tetra.
Well your first post was a month ago, when were you getting problems? Im having no problems loading the control panel and dont see any problems in the server itself.