Updated: September 2, 2013
The update includes the following along with the normal Minecraft 1.6.2 update:
* Zombie pathfinding changed to be ~3200% more efficient in some cases -- should reduce server lag by a lot
* Zombies will very rarely drop name tags
* Horse spawning changed.
* Default spawning mechanics replaced with allowing horses to spawn in existing chunks
* Horses spawn in existing Plains biomes rarely
* Donkeys spawn high up in existing Extreme Hills biomes rarely
* Undead and Skeletal horses spawn in existing Hell biomes extremely rarely
* Added Undead and Skeletal horses:
* Have fire immunity (as with other Nether-based mobs)
* Already tamed (required due to Minecraft preventing taming)
* Cannot be bred
* Cannot wear armour
* Can have up to 5 more hearts of health than normal horses
* █████ ██████ can be extremely rarely gotten from █████
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