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1.6.2 Update

Started by Nuro, September 02, 2013, 09:41:53 PM

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Nuro

Updated: September 2, 2013

The update includes the following along with the normal Minecraft 1.6.2 update:
*
Zombie pathfinding changed to be ~3200% more efficient in some cases -- should reduce server lag by a lot
* Zombies will very rarely drop name tags
* Horse spawning changed.
   * Default spawning mechanics replaced with allowing horses to spawn in existing chunks

   * Horses spawn in existing Plains biomes rarely
* Donkeys spawn high up in existing Extreme Hills biomes rarely
* Undead and Skeletal horses spawn in existing Hell biomes extremely rarely

* Added Undead and Skeletal horses:
   * Have fire immunity (as with other Nether-based mobs)
* Already tamed (required due to Minecraft preventing taming)
* Cannot be bred
* Cannot wear armour
* Can have up to 5 more hearts of health than normal horses

* █████ ██████ can be extremely rarely gotten from █████


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