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Minecraft RC2 is now live.

Started by DragonMasterNYC, November 14, 2011, 10:27:00 AM

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DragonMasterNYC

Minecon is only a few days away, but there is one more release for us to test out.

Download: http://t.co/nyWkSGba


Changelog
Quote from: Minecraft Wiki
  • New sound effects/usage of previously unused sound effects
    • Arrow Sounds
      • Firing Sound Changed
      • Hit Sound

    • Snowball Sounds
    • Chest Opening and Closing
    • Door, Wooden and Iron, Opening and Closing
    • EXP Orbs make a Twinkling Sound when collected.
    • Fence Gate Opening and Closing
    • Mob Sounds
      • Blaze Sounds (Ambient Breathing Noise)
      • Creeper (Explosion sounds more realistic)
      • Enderman  (Idle sounds are vaguely similar to the Zombie Pigmen sound effects,  except the sounds for taking damage which are strange grunts)
        • Enderman Teleportation Sound (Shortened Version of the Nether Portal Sound)
        • Enderman Staring Sound (Increasing volume, a mix of White  Noise, Growling, and the sound produced when Blowing into a Microphone)

      • Magma Cube Sounds
      • Silverfish Sounds
    • Player Sounds
      • Damage to Player noise changed to a "Stab-Like" sound
      • Drinking Sounds for Potions
      • Eating Sounds
      • Fall Damage now has a Different Sound (A sort of bone-breaking sound)

    • TNT and Various Other Explosions
    • Tool Breaking Noise
  • Added "Quit Game" button to the main menu.
  • Changed redstone wire placement on one block from the "+" to a "•" shape.
  • Bows now have a durability bar.
  • Bows can be fired without having Arrows in Creative mode.
  • Thrown Eggs now hatch Baby Chickens.
  • Added new splashes on the title screen.
Bug Fixes
 
  • Fixed the bug that causes All Tools to break after loading an old map from Minecraft 1.0RC1
  • The "Particles" option no longer overlaps the warning when playing on far render distance with 32-bit .
  • Fixed the bug that caused the players EXP level to revert to 0 again after The End credits is finished from Beta 1.9Pre 6
  • The full names of Scaevolus and Hippoplatimus are now used in the ending credits.
  • You can now talk while entering a portal in SMP
  • Obsidian's mining time was increased to 8 seconds from ~3 seconds in 1.9pre6.
Notable Bugs: (Complete bug list)
 
  • Drowning sounds are the same as Fall Damage.
  • Portals have the old, non-smooth lighting prior to Beta 1.8.
  • Seeds around water will randomly disappear.
  • Fishing rods will get damage in creative mode.
  • Heart animation won't appear in breeding mode
  • Fence gate's hitbox still occupies the whole cube.
  • Double Wooden Doors open very strangely.
  • Rails can't be switched by near redstone torch, 1 block should be skipped and place torch there (applies even vertically).
Please remember to submit your bug reports.

Happy Mining
UA Staff
God's in his Heaven. All's right with the world.

humancatpost

I read that if you put a torch under a dragon egg, it crashes the game.  This may be a not-yet-implemented incubation system.
There\'s a fine line between not listening and not caring. I like to think that I walk that line every day of my life.

Turboplant

Quote from: humancatpost;2141I read that if you put a torch under a dragon egg, it crashes the game.  This may be a not-yet-implemented incubation system.
Sounds like a lot of speculation. WILD MASS GUESSING

DragonMasterNYC

Quote from: humancatpost;2141I read that if you put a torch under a dragon egg, it crashes the game.  This may be a not-yet-implemented incubation system.
You never know, would be nice to get the dragon back after killing him.
God's in his Heaven. All's right with the world.

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